使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
升级档安装步骤:
1.安装《无尽太空2》CODEX版游戏:Endless.Space.2.Vaulters-CODEX
1.安装《无尽太空2》v1.2.4升级档:https://patch.ali213.net/showpatch/85775.html
1.安装《无尽太空2》v1.2.6升级档:https://patch.ali213.net/showpatch/86399.html
1.安装《无尽太空2》v1.2.8升级档:https://patch.ali213.net/showpatch/86781.html
2.安装本升级档
升级档包含以下DLC:
Endless Space® 2 - Guardians & the Galaxy Update
更新说明:
机翻:
更新v1.2.11守护者与银河:
[补充和改进]
增加了Unfallen人口追求:Guardian&The Galaxy,由社区成员StormAngel创建!
添加使战争不爱英雄奖励,即将到来的Unfallen漫画Karv Jezet!
外交屏幕中增加了一个侧面板,列出了你的帝国正在进行的所有情景效果
监护人指南已添加特征
抛光事件通知视觉效果和动画
单击系统管理视图中的系统级别时添加到经济屏幕的链接
添加了选项以在“发现好奇号”和“帝国简介通知”的动画期间单击通知中的任意位置以跳过它
在战斗扫描视图中增加了对受到敌方EMP影响的船只进行盾牌和武器停用的反馈
将Vodyani的幸福从系统层面重新塑造成“乌托邦基础设施”特征(也可在定制派系中使用)
在军用屏幕侧面板+抛光和精制游戏卡中增加了战术战术迷你卡
为Victory技术解锁的Empire改进添加了说明
Zelevas化身的澄清效果
[任务]
星星他们的目的地第一部分和第二部分都有正确的政治事件反馈
Vodyani现在能够完成Vaulters第4章科学版
修正了与“弹弓”任务有关的错误
[性能]
提高游戏加载时间。帝国编年史现在将随着时间的推移而打开帝国编年史窗口,而不是在启动时加载
[改装]
Horatio游戏基因拼接不再取决于AffinityGameplay的名称,而是检查帝国属性HasAffinityGeneHunter
修复了没有Scanview地图的自定义(已修改)行星
修正了自定义(改装)的独特行星不覆盖其类型视觉的问题
[FIXES]
修复了“推荐技术”算法中的错误
当停止使用它时,“暂停攻击”外交术语不再不可用
修复了与“Scienceganza”独特改进和人口事件有关的错误
修复了如果有几个隐藏选项导致错误的任务通知
“攻击舰队”按钮现在正确解释了为什么私人无法攻击与海盗结盟的帝国
特殊节点工具提示中现在还出现了缠绕的天体藤蔓进展
修复了在玩DLC共享访问游戏时阻止访问DLC特定通知弹出选项的问题
修复了系统管理视图中无缘无故出现的一些异常情况
尽管整个舰队被登机舱摧毁/俘获,固定英雄被显示为在太空战斗中复活
当攻击船只没有人力时,“战斗中每次击中的船员”效果不再显示在战斗扫描视图中
固定系统封锁与私人不按预期工作
修复游戏无法重新启动一次时失败(由于mods或其他问题)
修正了AI接受加入联盟并同时创建新联盟的错误
修复了贸易公司罕见的严重错误
由于人工智能联盟问题,固定节省卡住
与盟国成为盟友(和平/联盟),阻止玩家系统现在不封锁他们,而不需要他们禁用/重新启用行动
无望的船只不会在被部分完成的葡萄覆盖的车道上获得移动速度加值(当葡萄完全完成时没有变化)
修复了舰队在殖民化系统时受到攻击而造成的错误
固定的仲裁者没有收到法律效果“在殖民化系统之后Y系统中的+ X幸福”
修复Argosy“创建门户”操作,不中断“自动探索”操作
修复了一颗行星被毁坏,系统丢失,然后重新定位的罕见错误
固定相机在特殊的双椭圆星系演奏时没有到达角落最远的系统
固定海盗并不总是在点击“支持”按钮时说话
修正了Argosy殖民化成本在殖民化工具提示中不正确的四舍五入
固定完成契约完成后,“登机舱极端”模块不会收到奖励
修复了罕见的游戏保存情况,无法加载
“废船”按钮的工具提示中未显示固定人力退款值
修正Star系统标签中黄金时代图标的工具提示,其中显示有关其效果的虚假信息
“和平与祈祷法”现在正确地防止了方舟和平地转换
“和平与祈祷法案”效果从影响区域内的每个系统的+25精华提高到+50
修正了Vaulters游戏玩法未能正确解锁登机舱的习惯派系
战舰和轰炸机现在只出现在船舶设计视图中的模块列表中,只有在设计兼容的船舶(大型或舰船)
Adamantian Bombers图标现在颜色正确
修复了“所有时空的方尖碑”FIDSI效果无法正常工作
修正了一些不会对人口产生政治影响的小派别行动
原文:
Update v1.2.11 Guardians & the Galaxy:
[ADDITIONS & IMPROVEMENTS]
Added Unfallen population quest: Guardians & The Galaxy, created by community member StormAngel!
Added Make War Not Love Hero Reward, Karv Jezet, from the upcoming Unfallen comic!
Added side panel in the Diplomacy Screen that lists all ongoing contextual effects on your empire
Guardian Guides Traits have been added
Polished Event Notification visuals and animations
Added link to the Economy Screen when clicking the System Level in the System Management View
Added the option to click anywhere in the notification during the animation of the Curiosity Discovered and Empire Introduction Notifications to skip it
Added feedback for shield and weapon deactivation on ships affected by enemy EMP in the Battle Scan View
Reworked Happiness from System level for Vodyani into a trait, “Utopian Infrastructure” (also available in custom factions)
Added the battle tactics mini-cards in side panel of the military screen + polished and refined play cards
Added descriptions for the Empire improvements unlocked by the Victory technologies
Clarified effect of Zelevas Incarnate
[QUESTS]
The Stars Their Destination part 1 and 2 now both have the right Political Event feedback
Vodyani are now able to complete the Vaulters Chapter 4 Science Version
Fixed errors related to “Slingshot” quest
[PERFORMANCE]
Improved game loading time. Empire Chronicles will now be loaded over time when opening the Empire chronicles window, instead of during startup loading
[MODDING]
Horatio gameplay gene splicing no longer depends on the name of the AffinityGameplay, it checks instead if Empire property HasAffinityGeneHunter
Fixed custom (modded) planets not having a Scanview map
Fixed issues with custom (modded) unique planets not overriding their types visual
[FIXES]
Fixed error in “Suggested Technology” algorithm
“Halt Attacks” diplomatic term is no longer unavailable when there is one turn left to use it
Fixed errors related to “Scienceganza” Unique Improvement and Population Events
Fixed quest notification causing errors if there are several hidden choices
“Attack fleet” button tooltip now properly explains why Privateers cannot attack empires that are allied with the Pirates
The Entwined Celestial Vine progress now also appears on Special Nodes tooltips
Fixed an issue blocking access to DLC-specific notification pop up options when playing a game with shared access to the DLC
Fixed some anomalies appearing greyed out for no reason in the System Management View
Fixed Hero being shown as resurrected in space battle despite the entire fleet being destroyed/captured via boarding pod
"Crew killed per hit" effect is no longer displayed in the combat scan view when attacked ships have no manpower left
Fixed system blockade with privateers not working as intended
Fixed game failing to restart when it failed to start once (due to mods or other issues)
Fixed error caused by AI accepting to join an alliance and creating a new one at the same time
Fixed rare critical error on trading companies
Fixed saves getting stuck because of AI alliance issues
Becoming ally (peace/alliance) with an Empire whos blockading a players systems now un-blockades them without needing them to disable/re-enable the action
Unfallen ships no longer receive movement speed bonus on lanes which are covered by a partially finished vine (no change when the vine is fully finished)
Fixed error caused by fleets being attack-able while colonizing a system
Fixed Vaulters not receiving the law effect "+X happiness on systems for Y turns after colonizing a system"
Fixed Argosy "Create Portal" action not interrupting "Auto Explore" action
Fixed rare error occuring when a planet is destroyed, the system lost, and then recolonized
Fixed camera not reaching the farthest systems in the corners when playing on an exceptional twin elliptic galaxy
Fixed Pirate not always talking when the button "support" is clicked
Fixed Argosy colonization cost being improperly rounded in colonization tooltip
Fixed “Boarding pods extreme” module not being received upon completion of the Deed which rewards it
Fixed rare cases of game saves not being loadable
Fixed Manpower refund value not being shown in the tooltip of the “Scrap Ship” button
Fixed tooltip of the golden age icon in the Star system label displaying false information regarding its effects
"Peace and Prayer Act" now correctly prevents Arks from being peacefully converted
"Peace and Prayer Act" effect increased from +25 to +50 Essence per System under influence zone
Fixed custom factions with Vaulters gameplay not unlocking boarding pods properly
Fighters and bombers now appear in the modules list in the ship design view only when designing a compatible ship (large or carrier)
Adamantian Bombers icon is now properly colored
Fixed "Obelisk of All Space-Time" FIDSI effect not working properly
Fixed some minor faction actions not resulting in political effects on populations
by CODEX