使用说明:
1.解压缩
2.复制所有文件到游戏目录覆盖
3.运行游戏
升级档安装步骤:
1.安装《哥萨克3》原版游戏:https://down.ali213.net/pcgame/cossacks3.html
2.安装本升级档
包含以下DLC:
Cossacks 3: Rise To Glory
Cossacks 3: Days of Brilliance
更新说明:
机翻:
补丁说明17.03.17(1.4.5.69.4993)
排名:
游戏现在有一个排名模式。从现在起,玩家可以通过打排名或休闲比赛获得积分和进步在梯子。由于经常匹配逃避和黑客攻击,我们决定重置所有球员的排名,给每个人在新的季节公平的机会。以下是两者之间的主要区别:
排名游戏:
- 您只能通过按“快速播放”或通过在多人外壳中创建一个特殊的房间启动它
- 启动选项已设置,无法更改
- 禁用所有用户创建的修改
- 胜利给了很多分;
- 只有当比赛持续超过10分钟时,比赛才被视为排名。
休闲游戏:
- 从多人房间发射
- 启动选项由主机选择
- 允许用户创建的修改
2.为排名模式设置以下启动选项:
- 类型:Team vs. Team,3 vs 3,如果没有足够的玩家,游戏会自动切换到2 vs 2或1 vs 1;
- 国家:随机
- 开始资源:5000;
- 和平时间:10分钟;
- 地图类型:土地。
为了更方便地找到排名的游戏,玩家现在可以使用“快速播放”按钮,其将自动地为玩家找到合适的对手。
4.您可以邀请最多两个玩家排队等候排名赛。要做到这一点,创建一个特殊的房间,邀请你的朋友,那么你需要设置大厅符合排名模式。你和你的朋友只能在同一支球队上打球。
5.你有2个月获得所需的头衔,因为排名赛季持续到5月下旬。奖励将在5月底分配。
6.如果有非运动员行为,匹配或作弊的证据,我们有权重置某些玩家的行列。
一般:
- 气球升级现在也删除了盟军的视野。
作弊
- 从现在起,骗子将受到更严厉的惩罚。我们提醒你,如果你遇到一个骗子,你可以随时发送一个报告信与重放和简要描述的假定黑客到support@cossacks3.com。
错误:
- 处理阻止一些玩家看到他们的早鸟奖金的错误
- 修正了一个问题,导致游戏使用错误的本地化。
- 修正了统计屏幕的一个错误,当按下“”重播游戏“”按钮后,新会话使用的设置从上一个游戏。
- 修正了一个问题,当负责相机控制(箭头)的键不会响应,如果玩家持有Shift或Ctrl键。
- 修正了一些文本中的拼写错误。
- 修正了一个错误,当“”随机国家“”选项永远不会从列表中选择最后一个国家。
- 修正了普鲁士战役的第四个任务中的一个错误,在那里敌人的block堡不被认为敌对。
多人:
- 修正了一个错误,当几个连续的多人游戏后,新的会话有机会突然结束或显示来自其他游戏的聊天消息。
- 修复了MP房间退出的问题,当玩家会得到一个通知,他被踢,虽然他不是。
- 修复了一个错误,当一个重新托管会话后不会被计为排名。
- 修正了一个错误,打破了重新托管过程:关于加载另一个球员的通知永远不会消失,游戏会拒绝开始。
- 修复了一个错误,导致shell在退出会话后显示为空。
- 修正了一个错误,当玩家不会得到任何点赢得排名的游戏。
- 我们将保存本赛季的前100名玩家,以给未来的玩家奖励。
热键:
- 有一个替代热键,允许玩家选择所有军事单位 - Ctrl + Shift + A和Ctrl + Alt + A
平衡
- 将400单位模板的形成加成从+2加成到攻击/ + 3加成防御+3加成到攻击/ + 4加成防御。
- 增加了可以将同一棵树从1砍成2的农民数量,这提高了木材采集的效率。
- 将每个下一栋建筑的价格从3%提高到4%
单位更改
外壳:
- 插槽的数量从15增加到25。
- 增加了建筑成本,从50木材和50石头到100木材和100石头。
潘杜尔(奥地利):
- 将生产时间从18.75减少到10.32秒
Chasseur(法国):
- 将生产时间从9.38增加到10.32秒。
- 增加视力范围
- 火灾范围从1050到1000。
- 价格提高10金
农民:
- 增加近战范围从50到65
Hussar:
- 将生产时间从14.84增加到17.8秒
- 减少所有升级后的护甲加成2
Hussar(普鲁士):
- 将生产时间从10.16增加到13.16
- 减少所有升级后的护甲加成2
Pikeman,18c:
- 增加攻击所有的升级后2
Pikeman,18c(瑞典):
- 增加攻击所有的升级后2
- 健康从85增加到95
- 基本攻击从11增加到12
阿彻(阿尔及利亚):
- 将箭毒伤害从199减少到40
- 生产时间从0.78增加到1秒
- 减少拍摄另一个常规箭头从9.22到5秒所需的时间
- 增加了正规和火箭的最小范围从300到350(与雇佣兵弓箭手相同)
- 增加正常和火箭的最大范围从600到700(与雇佣兵弓箭手相同)
原文:
Patch Notes 17.03.17 (1.4.5.69.4993)
Ranked:
1. The game now has a ranked mode. From now on the players can gain points and progress in the ladder either by playing ranked or casual matches. Due to frequent match evasion and hacking offences, we decided to reset the ranks of all players, giving everyone a fair chance in the new season. Below are the main differences between the two:
Ranked games:
- You can launch it only by pressing ""Quick Play"" or by creating a special room in the multiplayer shell
- The starting options are set and cannot be changed
- All user created modifications are disabled
- Victory grants a lot of points;
- The match is considered ranked only if the game lasts more than 10 minutes.
Casual games:
- Launched from the multiplayer rooms
- The starting options are chosen by the host
- User created modifications are allowed
2. The following starting options are set for the ranked mode:
- Type: Team versus Team, 3 vs 3, if there's not enough players the game will automatically switch teams to 2 vs 2 or 1 vs 1;
- Nations: random;
- Starting resources: 5000;
- Peace Time: 10 minutes;
- Map type: Land.
3. For a more convenient way of finding ranked games, players can now use the 'Quick Play' button, which will automatically find suitable opponents for the player.
4. You can invite up to two players to queue up together for a ranked match. To do this, create a special room and invite your friends, then you need to set the lobby eligible for the Ranked mode. You and your friends can only play on the same team.
5. You have 2 months to get a desired title, as the ranked season lasts till the second half of May. The rewards will be distributed at the end of May as well.
6. We leave the right to reset ranks of certain players if there will be proof of unsportsman behaviour, match-fixing or cheating.
General:
- The Balloon upgrade now removes Field of View for allies as well.
Cheating
- Cheaters will receive a more severe punishment from now on. We remind you that if you encounter a cheater, you can always send a report letter with a replay and a short description of the supposed hacking to support@cossacks3.com.
Errors:
- Dealt with bugs that prevented some players from seeing their Early Bird bonuses
- Fixed an issue that caused the game to use a wrong localization.
- Fixed a bug with the statistics screen, when after pressing the ""Replay the game"" button the new session used the settings from the previous game.
- Fixed a problem, when the keys responsible for camera controls (arrows) wouldn't respond if the player holds the Shift or Ctrl keys.
- Fixed typos in some texts.
- Fixed an error, when the ""Random nation"" option would never choose the last nation from the list.
- Fixed a bug in the 4th mission of the Prussian campaign, where an enemy's blockhouse wasn't considered hostile.
Multiplayer:
- Fixed an error, when after a several consecutive multiplayer games, the new session had a chance of suddenly ending or displaying chat messages from other games.
- Fixed an issue with MP room exiting, when the player would get a notification that he was kicked although he wasn’t.
- Fixed an error, when after a re-hosting the session wouldn’t count as ranked.
- Fixed a bug, that broke the re-hosting process: the notification about loading of another player would never go away and the game would refuse to start.
- Fixed an error, that caused the shell to appear empty after exiting a session.
- Fixed an error when the player wouldn’t get any points for winning a ranked game.
- We’re going to save TOP 100 players of this season to give the players rewards in the future.
Hotkeys:
- There is an alternative hotkey that allows the player to select all military units – Ctrl + Shift + A and Ctrl + Alt + A.
Balance
- Increased the formation bonus for a 400 units’ template from +2 to attack/+3 to defense to +3 to attack/+4 to defense.
- Increased the amount of peasants that can chop the same tree from 1 to 2, which increases the efficiency of wood gathering.
- Increased the rate at which each next building gets more expensive from 3 to 4%
Unit changes
Housings:
- Increased the amount of slots housings provide from 15 to 25.
- Increased the cost of construction from 50 wood and 50 stones to 100 wood and 100 stones.
Pandur (Austria):
- Reduced the production time from 18.75 to 10.32 seconds
Chasseur (France):
- Increased the production time from 9.38 to 10.32 seconds.
- Increased the range of vision
- Decreased the fire range from 1050 to 1000.
- Increased the price by 10 gold
Peasant:
- Increased the melee range from 50 to 65
Hussar:
- Increased the production time from 14.84 to 17.8 seconds
- Reduced the bonus to armor after all upgrades by 2
Hussar (Prussia):
- Increased the production time from 10.16 to 13.16
- Reduced the bonus to armor after all upgrades by 2
Pikeman, 18c:
- Increased the attack after all of the upgrades by 2
Pikeman, 18c (Sweden):
- Increased the attack after all of the upgrades by 2
- Increased the health from 85 to 95
- Increased the basic attack from 11 to 12
Archer (Algeria):
- Decreased the arrow damage from 199 to 40
- Increased the production time from 0.78 to 1 second
- Reduced the amount of time it takes to shoot another regular arrow from 9.22 to 5 seconds
- Increased the minimal range of regular and fire arrows from 300 to 350 (the same as the mercenary archer)
- Increased the maximum range of regular and fire arrows from 600 to 700 (the same as the mercenary archer)
by thegfw