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灰蛊 1号升级档+免DVD补丁CODEX版

灰蛊 1号升级档+免DVD补丁CODEX版
补丁类型:免DVD
补丁大小:137.6MB
更新时间:2015-02-04 09:53
所属游戏:灰蛊,Grey
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补丁介绍

使用说明:

1.解压缩
2.运行update文件夹下的setup.exe安装升级档
3.复制CODEX文件夹下的文件覆盖到游戏目录
4.开始游戏

更新说明:

February 3, 2015 Patch Notes 

Art 

• Fixed issue where some units’ attacks were appearing through Fog of War 

Audio 

• Fixed bug where the “Has been revealed” announcement was being triggered whenever a player’s units were killed 
• Fixed an issue where the “Has been revealed” announcement was triggered after a vent plug was destroyed 
• Fixed issue where sound effects from the impact of Howitzer mines would sometimes not play 

AI 

• Fixed issue where enemy AI Beta units would attempt to use player’s Repair Pad 

Achievements 

• “Glutton for Punishment” can no longer be achieved against Idle AI 

Engineering 

• A unit’s extents now shrink when moving through groups of other units to make moving through groups smoother 
• Disabled units pushing other units to the side to prevent further issues as a result of the change 
• Fixed a rare issue where refineries could create an island of un-navigable terrain 
• Fixed crash caused by loading a save game from a previous version 
• Fixed crash caused by Goo projectiles being shot down 
• Fixed an issue where a structure’s deconstruction animation would sometimes not play 
• Fixed exploit where Human structures would still be teleported after being destroyed 
• Fixed error that was being given when attempting to save on “The Terminal” 
• Fixed cursor disappearing when accepting an invite during a cutscene 
• Changed agro state generator for Human HQ to prevent a stacking situation that could potentially cause a crash 

Design 

• Fixed the resource display on “The Aperture Device” to better represent the resource locations 
• The timed even in “The Aperture Device” will no longer start if the player moves their Mother Goo away from the node 
• The Crescent fire objective in “The Trench” can no longer be triggered before its intended time by restarting the mission 
• Fixed an exploit with selling Conduits 
• Fixed an issue where players could hide their Purger in the brush 
• Added additional target filtering to Tempest Surveillance Virus upgrade to prevent it from targeting ground and air incorrectly 
• Fixed an issue where Tempest Surveillance Virus Upgrade affected ground units if it hit an air unit that was flying above a ground unit 

UI 

• Fixed several incorrect descriptions in the Encyclopedia 
• The orange bar in the quick match panel will no longer change size when the player invites another player to a premade team 
• Fixed issue where timers would sometimes not appear in the German version 
• Fixed issue where the “no power” icon was appearing after a building’s construction was completed 
• Updated the “no power” icons in “Mago’s Pass” to be consistent with the other “no power” icons in the game 

Terrain Editor 

• Added support for custom user XML and Animations 
• Fixed several crash issues 
• Fixed Skydomes not properly appearing in the editor 
• Fixed issue where props and objects were being visually removed but were still counting in the object count 
• Fixed issue where Fog of War was not appearing when the user checked the fog box 
• Improved water shader for user-created maps

by CODEX

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