1.解压缩
2.运行update文件夹里的setup.exe安装升级档到游戏目录
3.复制codex文件夹里的文件到游戏目录覆盖
4.开始游戏
1.安装《恐怖之歌》CODEX版游戏:Song.of.Horror.Episode.2-CODEX
2.安装本升级档
如遇到升级档更新问题请下载免安装绿色整合版:https://down.ali213.net/pcgame/songofhorror.html
机翻:
更新1:
存在
修复了丢失字符本不应该出现的罕见情况。
现在,在门口聆听时发现危险应该会更容易。
沉默
角色现在在克服“沉默”时说出一个语音短语。
当“寂静”开始时,添加了丢失的惊吓角色声音。
修复了《寂静》在不应该发生的地方发生的若干实例,这些实例会导致奇怪的相机错误和可能的阻碍。
那黑暗
心跳声音已调整为清晰。
增加了心跳的成功计时范围,并增加了James M.R.的难度。
两次尖叫之间的平均时间略有增加。
礼貌地要求The Presence在某些非常特定的位置停止生成“黑暗”事件,在这些特定位置中,您通往藏身之地的路径会受到阻碍。
第1集
修复了一些属于Alina的错误文本。
改变了聆听扫罗房间门时听到的声音,使声音更加险恶,并预示着危险。
第2集
修复了一些属于亚历山大的错误文本。
修复了键拼图文件中的错误提示。
修复了加载错误,该错误可能会在站在楼梯上进行保存和退出时发生,导致您在加载时陷入错误的相机中,而看不到角色。
修复了几个与Etienne的便笺文件夹有关的地图图标和几个错误放置的标准地图图标。
修复了在Coltar机器中使用Coltar令牌时角色手臂移动的问题。
修复了Coltar消息纹理的错误。
修复了使用来自与其他字符不同的语音线的字符实例。
当您在无限走廊中丢失一个角色时,您不再应该丢失所有剩余的角色。
现在,“ IsaacFärber的录制3”的字幕应与音频正确同步。
修复了电影结尾序列中的一些视觉和音频错误。
为启用了“视觉提示”选项的玩家,为Rene的开火功能添加了字幕。
一般
稍微调整了说话的面部动画。
翻译了一些西班牙文留下的文字。
修改后的“分辨率”选择器文本来阐明它仅影响“窗口”模式下的分辨率。在全屏模式下,如果是16:9,它将检测屏幕的原始分辨率;如果不是,则应检测到最接近的分辨率。
在窗口模式分辨率选择器中添加了1440p(2560x1440)分辨率。
原文:
Update 1:
THE PRESENCE
Fixed rare instance of lost characters appearing when they shouldn’t.
Detecting danger when listening at doors should now be easier.
THE SILENCE
Characters now utter a voice phrase on overcoming The Silence.
Added missing startled character sounds when The Silence begins.
Fixed several instances of The Silence happening where it shouldn’t, causing bizarre camera bugs & possible blocks.
THE DARKNESS
Heartbeat sound has been adjusted for clarity.
Increased heartbeats’ successful timing range, with an even greater increase in M.R. James difficulty.
Slightly increased the average time between shrieks.
Politely asked The Presence to stop generating Darkness events in some very specific places where your way to a hiding spot would be blocked.
EPISODE 1
Fixed some wrong texts belonging to Alina.
Changed the sound you hear when listening to Saul’s room door to be more sinister and indicative of danger.
EPISODE 2
Fixed some wrong texts belonging to Alexander.
Fixed a wrong clue in the keys puzzle document.
Fixed a loading bug that could happen on saving and quitting while standing on stairs, by which you’d be stuck in the wrong camera on loading, without your character in sight.
Fixed several map icons related to Etienne’s note folder and several wrongly placed standard map icons.
Fixed the character arm movement when using a Coltar token in the Coltar machine.
Fixed a bug with Coltar messages’ texture.
Fixed an instance of characters using voice lines from a different character than them.
You no longer should lose all remaining characters when losing a character in the infinite hallway.
Subtitles for “Recording 3 by Isaac Färber” should now be properly in sync with the audio.
Fixed a few visual and audio bugs in the ending cinematic sequences.
Added subtitle to Rene’s gun cocking for players with “Visual Cues” option enabled.
GENERAL
Slightly tweaked speaking facial animations.
Translated some texts which had been left in Spanish.
Modified Resolution selector text to clarify it only affects resolution in Windowed mode. In Fullscreen mode, it should detect your screen’s native resolution if it’s 16:9, and the closest one if it isn’t.
Added 1440p (2560x1440) resolution to Windowed Mode Resolution selector.
BY CODEX