1.解压缩
2.运行update目录下的EXE安装升级档
3.开始游戏
1.安装《漂移大陆:魔法复兴》RELOADED版:Driftland.The.Magic.Revival-RELOADED
2.安装《漂移大陆:魔法复兴》v1.0.2升级档:https://patch.ali213.net/showpatch/117963.html
3.安装《漂移大陆:魔法复兴》v1.0.2升级档:https://patch.ali213.net/showpatch/118257.html
4.安装本升级档
机翻:
更新的简易模式:
有限的人工智能攻击在中游和后期游戏中逐渐增加。
AI不太可能攻击不组建大型军队的玩家
AI同时使用较少的单位进行攻击。
AI帝国帝国更有可能与玩家建立和平/联盟
进度树中的Pax Barbarian处于活动状态,无需在进度树中购买。
保护森林和山脉的元素在游戏中出现较晚,通常没有最大和最强大的单位。
玩家每天获得额外的进度点
改进:
在第一次竞选开始时不那么激烈的叙述。
改进了营地和raid标志列表中单位的排序。
在一些竞选任务中更好地选择颜色,图标和王国名称。
如果威胁接近,单位会更积极地保护自己的区域。
修正:
固定 - 随机完成一些任务失败
修复 - 多人游戏崩溃(PlayerState = NULL修复)
固定 - “被捕获的结构中的英雄无法治愈”
固定 - 阵营号码的随机错误
修复 - 重复对话
已修复 - 显示宝藏内容的错误数值
已修复 - 在技能购买菜单中修剪数值
修正 - 小错字修正
原文:
Updated Easy Mode:
Limited AI aggression which is slowly increasing in the middle and end game.
AI is less likely to attack players who do not form large armies
AI empires attack with fewer units at once.
AI empires empires are more likely to enter into peace / alliance with the player
Pax Barbarian in the progress tree is active without the need to purchase it in the progress tree.
Elementals defending forests and mountains appear in the game later and usually without the largest and most powerful units.
The player gets an extra progress point per day
Improvements:
Less intense narrative at the beginning of the first campaign.
Improved sorting of units on lists in camps and raid flags.
Better selection of colors, icons and names of kingdoms in some campaign missions.
Units are more actively defending their own area if the threat is close.
Fixes:
Fixed - random failure to complete some missions
Fixed - a multiplayer crash (PlayerState = NULL fix)
Fixed - "heroes from captured structures not healing"
Fixed - random error of the camp number
Fixed - duplicate dialogues
Fixed - displaying an incorrect numeric value of the treasure content
Fixed - trimming a numerical value in the skill purchase menu
Fixed - minor typo corrections
by BAT